Mechanic: Race to the Finish
Theme: The extinction of the dinosaurs
Players: 2-8
Time to create: 10 minutes to create the concept, and another 5 minutes in tweeking
1 6-sided die (d6)
8 dinosaur playing pieces
8 extinction tokens each matching a playing piece
Circular Board
1 Wasteland tile
You are a dinosaur facing extinction. In order to survive you must keep moving forward in the search for water and food.
Behind you, the land is becoming a wasteland. You have nowhere to turn back to now.
Choose a player to go first. Play will continue in a clock-wise direction.
Place all player pieces and the wastland tile on the starting point.
Each player must place their matching token on the "safe" area of the given Extinction Box on the board.
Each turn a player must roll the d6 and move forward that amount of spaces.
At the end of each round, the wasteland tile is moved forward a set number of spaces, dependent on the number of rounds which have passed as stated below.
Round 1-2: Moves 2 Spaces
Round 3-6: Moves 5 Spaces
Round 7-11: Moves 8 Spaces
Round 12-17: Moves 11 Spaces
Round 18+: Moves 15 Spaces
All spaces before the wasteland tile have become an unlivable wasteland.
Players have 2 turns to escape the wasteland until they pass the Evo zone, where players are granted an extra turn to escape for the remainder of the game.
Each time a player finds themselves in the wasteland, they must move their dinosaur token up one square in the Extinction Box.
After every round that a player finds themselves still stuck in the wasteland, they must move their token up another square in the Extinction Box.
If a player is unable to escape the wasteland, they have become extinct.
The first player to reach the waterhole at the center of the board wins.
If no players are able to reach the waterhole, the player to travel the furthest on the board wins.