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Rock Paper Scissors Go!

Page history last edited by Stephen Glenn 14 years, 9 months ago

RUNNING WITH SCISSORS

Two player race game

 

Use a board with 15 spaces. Each player places a pawn on space 1.

 

Winner is the first pawn to advance to space 15 (or beyond). If both players advance to space 15 at the same time, race is a draw,

 

To Play:

Players play multiple games of Rock Paper Scissors until there is a winner.

 

If a player wins with Rock, he advances his pawn 2 spaces.

If a player wins with Paper, he advances his pawn 3 spaces.

If a player wins with Scissors, he advances his pawn 4 spaces (and you have to yell, "Hey Mom! I'm running with Scissors!")

 

If both players play the same, both players advance 1 space.

Comments (7)

Alex Crouzen said

at 12:07 pm on Jun 30, 2009

It's all fun and games until someone loses an eye... ;) (Like the game though)

Robert Polzin said

at 1:35 pm on Jun 30, 2009

Interesting how you made them worth all different points. I guess that kind of acts like a mental trick on players as to decide if they should play it safe or go for it and how the other player should counter.

Bryan Suchenski said

at 7:35 pm on Jun 30, 2009

What I like is that this encourages people to use scissors - no one opens with scissors in normal rps!

Tim Cox said

at 8:39 pm on Jun 30, 2009

'No one opens with scissors in normal rps' Are you serious Bryan? What about ScissorSister, Dr Slash and Sir CutALot? Sounds like you've been drinking from the World RPS Society Kool-Aid.
The real history of the sport is littered with great players who have regularly annihilated inferior opponents with a well timed opening of scissors.

Mike Haverty (SiddGames) said

at 3:39 pm on Jul 1, 2009

This sounds fun. I need to try out this and your RPS Inc. game, too.

Carl de Visser said

at 5:55 pm on Jul 1, 2009

There will be an optimal mixed strategy, which will change a lot when players start being less than four squares from the end. So when you are three from the end and I am trying to catch up, scissors should have a much higher weighting (as rock won't win you the game, paper won't as long as I pick scissors (and I catch up), but when you are two from the end, scissors will have a much lower weighting.

I wonder if the track should be shorter then? Long enough to allow for two to three goes before the risk changes as a result of a player being one win from the end (depending on their choice).

Now I'll try to rememebr how to work out the optimal mixed strategies for a 3X3 game.



agj said

at 7:54 pm on Jul 1, 2009

Genius. I'll have to remember to play this when the oportunity arises.

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