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Mathematics Adventures!

Page history last edited by CalaveraX 14 years, 10 months ago

Mathematics Adventures by Nahuel "CalaveraX"

 

Mathematics Adventures is a board game developed for the 15 Minute Board Game Challenge and intended for play between two people. All you need are one four-sided dice to play.

 

Board

 

I dont have scanner to upload this :D

 

Original Rules

 

Two player set his pins in the Start, trow a dice, higer value start the game.

with one dice, trow it, an advance same numers on the dice.

each place (of the 15 total) have 5 kinds of texts.

1- Advance 1 place.

2- Back 1 place.

3- Lost one turn.

4- trow the dice again.

5- Question (?) symbol.

 

if a player stand on (?) symbol, he must use the Roulete (described later) and Answer one question (depend on the result of the roulete)

 

 

 

Roulete

The roulete has 12 slots for all four categories, Adds (+) /// Susbtraccion (-) /// Product (*) /// and Divide ( / )

Three of each. Adds Initiate, Adds Intermediate, Adds Expert, Substraccion Initiate, Susbtraction Intermediate. etc.

 

depends on the result of the roulete, go to the "book of questions" and select one question acording to the category.

the player have 60 secons to answer the question, if he doesn't lost ther turn and stand on that spot trowing once and again the roulete until answer well.

if the player aswer well, trow the dice again and continue advancing.

 

Winning

The win condition, is one of the two players reach the Finish Line.

 

Finished Rules

 

MATHEMATICS ADVENTURES!

 

Are you the best of your friends with numbers? Challengue them, and show why you are a genius!

Answer to all the questions of the game to reach the finish line and learn why Mathematics Are Fun!

 

RULES

On your turn, roll one four-sided dice. move equal quantity of numebers in the table, and see in what spot you are.

SPOTS

1- Advance 1 place.

2- Back 1 place.

3- Lost one turn.

4- trow the dice again.

5- Question (?) symbol.

 

if a player stand on (?) symbol, he must use the Roulete (described later) and Answer one question (depend on the result of the roulete)

 

ROULETE

 

The roulete has 12 slots for all four categories, Adds (+) /// Susbtraccion (-) /// Product (*) /// and Divide ( / )

Three of each. Adds Initiate, Adds Intermediate, Adds Expert, Substraccion Initiate, Susbtraction Intermediate. etc.

 

depends on the result of the roulete, go to the "book of questions" and select one question acording to the category.

the player have 60 secons to answer the question, if he doesn't lost ther turn and stand on that spot trowing once and again the roulete until answer well.

if the player aswer well, trow the dice again and continue advancing.

WINNING

 

Win the first player in reching the finish line

 

 

P/D: Sorry for my bad level of English, i'm studing now, and trying to get better :) (i'm From Argentine)

 

Comments (4)

Robert Polzin said

at 1:10 pm on Jun 30, 2009

Sounds like a challenging and fun way for kids to practice their mathematics. Your English wasn't too bad and I was able to understand the rules fairly clearly. There were a few mistakes here and there but nothing that made it confusing. Is there any other way you could flush this game out to make it a little less random? Perhaps add cards the players can play on each other that make them do another math problem or switches the problem from addition to multiplication? Just a rough idea to help flush it out.

CalaveraX said

at 1:20 pm on Jun 30, 2009

Is a good idea, perhaps, i could ad one kind of square, that allow you to get a game card, to push your opponent to answer your question, or switch like you says, adds by subtraccions and products by divide, and viceverse. is a nice idea to have in mind! Thanks a lot!

Leana Galiel said

at 1:33 pm on Jun 30, 2009

This would be a great game for teaching. I agree with it needing some way for players to be able to affect each other though, and maybe even affect themselves. If you did add a deck, what if there were cards that allowed a player to increase the time they are given to solve a problem, or even decrease the time for another player?

CalaveraX said

at 1:38 pm on Jun 30, 2009

that was a nice idea too, affecting the time of to answer the question, changin the question or giving it to your oponent, the only card i will not put in the game could be a " pass " card, because the objetive is for learning, and has no sense to avoid questions :D

Thanks for all the ideas!

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