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Grammar game

Page history last edited by agj 14 years, 8 months ago

Game design in progress by Alejandro Grilli J. (agj). This game is supposed to teach the syntax of the Spanish language in a very elementary way.

 

  • Players: 2
  • Components:
    • A special deck of cards with words.
  • Setup:
    • Shuffle the cards, and deal six to each player. Keep your cards secret.
    • Place the rest of the deck face-down and to the side.
  • How to play:
    • Objective: Get rid of all the cards in your hand.
    • Flow: Players take turns. During each turn, a player may do one of two things: (1) Place any amount of cards from their hand on the table, forming any amount of sentences, and rearranging the cards already on the table if they so wish; or (2) take an extra card from the deck.
    • Card types (grossly):
      • N are nouns.
      • V are verbs.
      • L are articles.
      • J are adjectives.
      • D are adverbs.
      • E are prepositions.
      • C are conjunctions.
      • P are pronouns.
    • Card symbology:
      • Word: Each card has a word written on it's center. The game is not affected by these words, but through play, the concatenation of word cards will form often amusing sentences.
      • Type indication: On the top of the card there's a letter that identifies the word card as belonging to one of the previously described groups.
      • Valid stringing indication: On the left and right sides of each card you'll see some letters; these indicate which cards are valid to be placed next to it on each side.
    • Card stringing, and forming sentences:
      • Cards are placed side to side, their words forming sentences. Cards may only be surrounded by cards of a type indicated by the letters on its left and right margins.
      • Enders/starters: Some card types have a dot on their left or right margins: these cards are starters (if the dot's on the left side) or enders (if it's on the right). This means that these are cards which may have no card to the side where the dot is, therefore anchoring the sentence. All sentences must start with a starter card and end with an ender card.
      • Example: A D card has only a V on its left side; this means that only a V card may be positioned next to it on that side. The D card also has an E, C, and a dot on its right margin, indicating that an E or C card may be placed on that side, or no card at all.
      • Exceptions: Cards with a letter/dot surrounded by parentheses on their margin are exceptions:
        • (ยท) on the right margin means that this card may be an ender only if there is a V card somewhere in the sentence.
        • (C) or (P) indicates that one of those cards may be placed there only if there is a V card in the sentence toward its left, and only if there is no C card closer than the closest V.
        • Example: An N card cannot be an ender in this incomplete sentence: L-N-*, but it can be here: P-V-E-L-N, because there is a V to its left. Another example: A C card cannot be played here: L-N-E-P-C*-, nor here: P-V-C-P-C*-, because in both cases there is no V to its left that is closer than a C; but it can be played here: P-V-C-P-V-C-.
  • Resolution:
    • When a player gets rid of all cards in his hand, he is declared the winner.

 

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